Campaign journals, reviews of TTRPG stuff, and musings on D&D.

Conquering the Barbarian Altanis: Session 87

Adventurers

Character Class Description
Darius Cleric level 3 Follower of Dacron, God of Craftsmen.
Rorik Fighter level 2 A fighter.
Hagar the Hewer Dwarf level 2 Imagine Conan as dwarf.
Ambros Cleric level 2 Follower of Aniu, Lord of Time.
Heran Marod Cleric level 2 Bearded, aging man with shaved head. Follower of Umannah, the Sun God, The Radiant Death.
Bob the Dwarf Dwarf level 1 Midget with big beard in search of an adventure.

Dewsnap 15th, Spiritday

Adventurers have been resting at the Lonesome Drake inn for the past week—every since they've overexerted themselves in endless tunnel underneath it. Darius regained his courage, and was now working on reclaiming some of the lost dignity as well.

Bob the Dwarf went back to Hara to procure delving supplies: a dozen or so oil flasks, and seven packages of iron rations. There he met Heran Marod, a Cleric of Umannah looking to purge some evil.

The party spent the day drinking and discussing their next step. As sun began to slowly set, all six dispersed throughout Midway with one simple goal: collect as much rumours and intelligence as possible.

Bob visited the wine shop owned and operated by Regis Baum. It was a two story affair with an attached tower. The proprietor was most polite, especially after receiving several compliments on the Midway Red from the dwarf.

Unlike Regis, his wife Winifred was much colder to Bob. In fact, even that would be an overstatement for how hard she ignored the dwarf. Bob couldn't help but notice how out of place Winifred was in her emerald green silk dress and stunning diamond pendant around her neck. Even the wives of Alyrian merchants in Hara show more modesty!

Rorik visited constable Wershaw, a hardy man beaten with an ugly stick. Constable was proud of the militia he had drilled, even though they were nothing but peasants with spears. He also shared his grievances with Haran forces.

“What do we pay the protection money for? There have been more and more sightings of barbarians just south of the river, caravans plundered left and right, and not to mention that dilapidated fort our Lord wanted us to “take back” for him. No I said! No! I will not allow fair men of Midway to die for some noblekids vainglory!”

Heran spent the evening studying parchment retrieved from the iron scroll case the party had found a week ago under the rotting shield in the cave beyond the cellar.

On one side was a scribbled message, which read “Roland, please wait at the Drake. Matters to attend to in the north. PS: Sorry to use the map, but Myonga has a copy anyway.”

Does Drake refer to this Drake? Who are Roland and Myonga?

On the other side were drawing of squiggly lines going in various directions. Several intersected. There were four circled areas, each with a different note next to it:

Hagar and Ambros strolled down the docks and warehouses. Most of the workers had already left, and those that were left were either drinking, tired, or both. They hadn't learned anything new—everyone was complaining how the trade started drying up, especially since gnomes of Ractuan stopped sending raw goods as much as they used to.

“And why should they? Every third barge was raided! And I heard that the Red Queen didn't even want to speak to their envoy!”

Darius visited Culwert's Perfect Armory. Culwert slammed the doors in his face. “Come when the sun is up!” So he went to Odger's Excellent Arms, run by Culwert's brother.

Now Odger was much more chattier and welcoming than his brother. He lamented how his dwarven craftsmanship is not fully utilised in Midway, since he mostly makes simple weapons like spears and axes.

“You say you are an adventurer? Yes? Yes! Every adventurer must have a weapon befitting his status! A year or so ago I made a spectacular greatsword for a powerful warrior. It was majestic! Per the owner's request, I also inserted two shiny pearls in the pommel. He wanted his foes to see their dying throes! A bit cruel maybe, but hey... Who am I to judge?”

With a little bit of prodding, Odger divulged that this warrior was named Myonga, and that he was one of the leaders of an adventuring party that spent few weeks in Midway approximately two years ago.

Dewsnap 16th, Airday

Following intense discussions, the party has decided to fetch few more books from the tomb. Then they collapsed the tunnel leading into the cellar. Hagar and Bob managed the whole operation with great success and no injuries. Boris was immensely grateful and he threw a big feast, inviting many locals to the Lonesome Drake.

“Excuse me Ser, but is it true you are an adventurer?”

A rotund man covered in sweat approached Darius moments after the midnight. His belt buckle looked as if it was about to give in any moment now. Sweat stains covered the man's chest, armpits, forearms, and thighs.

He held a coarse sweat rag in his left palm, yellow from use. Much to Darius's dismay, the man also had poor understanding of personal space, and was withing kissing distance of the cleric.

“Where I come from it is customary people introduce themselves to each other.”

“Apologies, ser, I meant no disrespect! I am Dubalan the Goatherder!”

He wiped between each sentence. Darius subtly signalled to other adventurers to gather. They soon surrounded the oblivious goatherder.

“I heard gumptious folk like you go to dangerous places and recover many, many riches from them! I am much too cowardly for such things, but you might be interested in something I discovered on one of my treks!”

“Brother, you should've prayed for Detect Evil.” one of the adventurers whispered into Darius's ear.

Dubalan offered the party to take them to a sinkhole he had discovered at the foot of Ghinarian hills, not even a day away from Midway. He recognised some of the symbols as those from the long gone Empire of Kelnore.

Rorik casually walked to the constable Wershaw to inquire about the character of this goatherder.

“Dubalan? Yes, he is a fine man. Sometimes a bit too funny and naive for his own good. Why?”

Evading his question, Rorik returned and informed the party that the man checks out.

“So, what do we get for our hundred gold coins?”

“I'll take you—personally!—to the sinkhole!” Dubalan exclaimed, sweating profusely “and I'll wait for you to come out! And then I'll take you back to Midway! Heck, I'll tuck you in and feed you some milk if you want!” he wiped his forehead and neck.

“Wow, this guy has some mommy issues...” somebody whispered.

“We have a deal Dubalan.”

“Grand!”

Goatherder extended his arm, with palm as wet as if he had just put it in a bucket of grease.

Darius reluctantly shook his hand.

“Greet us in front of the inn in the morning.”

“Yes, Ser!”

Dewsnap 17th, Waterday

“Mind your step! It's difficult to spot due to all the bushes and overgrowth, but it is just ahead. It is a deep fall, so tread carefully.”

As promised, Dubalan led the party to the sinkhole. It was a vertical chute, some thirty by fifty feet, approximately hundred feet deep. A decrepit spiral stairway made of stone slabs protruding out of the stone walls descended downwards.

Dwarves improvised an anchor from twelve iron spikes, tied two ropes together, and then descended one by one. Adventurers took great care and no risks. Two hours later, and all of them stood at the foot of this hole.

Ahead of them was a framed stone slab. Above it were symbols that indeed matched those of Kelnore Empire. Letters were difficult to read and understand. Great many Wilderlands languages descended from Kelnorian, and even though one could argue that it was in essence Auld Common, it was still too difficult to decipher at glance.

There was a mention of king or some sort of royalty though.

“Oooooof!”

Hagar and Bob heaved as they failed to push the slab forward.

“I'll give you a hand!” Rorik jumped in.

What a useless hand that was.

“Step aside!” Heran stepped in.

“Huh, I guess I am getting too old!”

Another useless hand.

“Push! PUSH!”

Finally!

Progress!

The party pushed the stone slab ten feet forward, before running out of steam.

Heran's torch illuminated a chamber made of hewn stone. Metal squeaked as two skeletons dressed in chainshirts moved towards the party.

All three clerics summoned the power of their deity, forcing the undead to flee. Hagar cut one to pieces, while Ambros smashed the other.

Sealed doorway blocked their way forward.

Illustrated by kickmaniac.

As the party argued how to resolve this, Hagar took out his warhammer and smashed right through it. The opening was clear, but the hammer was for garbage.

Adventurers took the stairs down, entering a large, sixty by sixty chamber dominated by a fireplace and eight stone sarcophagi. Purple fire burning in the fireplace illuminated nearly half the chamber. Various symbols and motifs were on the stone coffers, all quite regal in nature.

Naturally, the party opted to open the closest sarcophagus. Inside was a skeleton clad in ornamental plate mail, with a shield on top and a long sword to its side.

It did not rise to attack. So adventures relieved it of all its possessions.

The same was repeated with the sarcophagus opposite of this one.

The lids were quite heavy, so it took either four average men, or two above average men. In other words, Hagar was taking of one side all by himself, while Rorik and Bob had to combine forces on the other.

And then Hagar heard the sound of stone scrapping on stone.

And then he smelt burning flesh.

Discuss at Dragonsfoot forum.

#Wilderlands #SessionReport

Subscribe to get the latest post in your inbox. No spam.


Comments